Beiträge von Duke

    Moin,


    kann mir mal jemand den Befehl übersetzen. Nicht das ich wieder was falsch verstehe.


    An alle, wer Lust und Laune hat für die Heimat zu kämpfen, morgen früh Treffpunkt 0345 Uhr im US-TS melden.
    Das ganze ist zwar auf englisch, wir haben aber unseren eigenen Kanal, so dass wir die kleinen Kampfgespräche auch auf Deutsch abhalten können. Die paar Ausländischen Kameraden werden dann von Eisen, Falli oder mir mit Lageinfos versorgt.
    Also Wecker gestellt und ran an den Feind.


    MkG


    Duke

    Servus,


    jo das Thema hat sich erledigt. Die .hgt ist wohl im Moment noch nicht für den privaten Gebrauch zu haben.


    MkG


    Duke

    This version of the M1025 and M998 is done in the 3 color CARC pattern, forest green and desert. Three CARC schemes are included for the woodland, autumn and winter folders. A forest green unit is included for the woodland folder and a desert tan for the desert folder. Some of the original texture has been detailed,
    modified or redrawn. The winshield is new and many additions include new rims and hubs, hood, lights, doors, bumpers and rear tailgate.
    The vehicles a stenciled for the 11th Calvary.


    Zum Download

    Und hier noch die Stellenbesetzungsliste/ staffing list


    CO (CV90/30-FI): Ronin(911) --> Deutschland
    KEO (CV90/30FI): Kingtiger --> Schweden


    [INDENT]BRAVO (4x CV90/30-FI): [/INDENT]
    [INDENT=2]Duke(911) --> Deutschland
    RommelJunior(911) --> Deutschland
    LtJackless(911) --> Deutschland
    Zipuli --> Finnland


    [/INDENT]
    [INDENT] CHARLY (4x CV90/30-FI): [/INDENT]
    [INDENT=2]Falli(911) --> Deutschland
    Heidegeist(911) --> Deutschland
    Meaning of Pain(911) --> Deutschland
    Ricopico(911) --> Deutschland


    [/INDENT]
    [INDENT] DELTA (4x Leo2A5DK): [/INDENT]
    [INDENT=2]SteelClaw(911) --> Deutschland
    Aufklärer(911) --> Deutschland
    SilentHunter(911) --> Deutschland
    Gladiator(911) --> Deutschland
    [/INDENT]

    KEO QRH (Challenger2): Hedgehog --> UK


    [INDENT]ALPHA(3x Challenger2) QRH: [/INDENT]
    [INDENT=2]Gibsonm --> Australien
    Trackpad --> USA
    12-Alfa --> Canada


    [/INDENT]
    [INDENT] BRAVO (3x Challenger2) QRH: [/INDENT]
    [INDENT=2]Crusty --> UK
    Alboots --> UK
    Tjay --> UK
    [/INDENT]
    [INDENT]
    QM QRH (M88 ARV):[/INDENT]
    [INDENT=2] Marko --> Irland
    [/INDENT]

    Und hier das Video von Eisenschwein zur Veranstaltung:


    The recon teams moved towards FISCHENDORFER BACH and found 2 passing points. The problem was that we where moving out of narrow lanes in the wood. Therefor we could not get enough tubes to the front to run a "forced crossing". The idea was to bind them on one crossing point...rush over the other and then kick them in the back (again "hammer and anvil" style)


    On the northern crossing point the Challys and our grenadiers faced an enemy tank unit and got pinned down.

    Note:T-80 gun mantle is not protected by ERA...this T-80 crew gets the news by a 120mm HESH round


    On the southern crossing the enemy bring a knife to a shootout and get pushed away




    The guarding T-80 try to fall back, but to late. The Leo2A5 platoon is allready in their flank.


    TF AZUR now moved south of FISCHENDORFER BACH and pushed on to out final OBJ


    We moved towards GOLDBOCKENBERG with the IFV on the left, tanks on the right side.
    The OPFOR made a last stand, and counteratatcked with an T-80 company. As they where not fully developed when our units hit them...it was fast violent and we came out the victor!
    Though even the Leopard is not invulnerable :-(



    At the end and after 3 hours of game time: OBJ taken, and TF AZUR at 60% combat strength. Not a glorious victory, but still a victory ;-)

    Well, I just realized a have miss spelled the headline :-(. It was supposed to be JoinT Ex.


    Where were we?
    Right, we knocked out the enemy vanguard or combat recon team(??) with a nice "hammer & anvil" move


    OPFOR put up some fight





    But we had them under crossing fires, and with the help of some arty fire they were undone within 2 mike... WILDE ASCH was taken.


    The next stage was the advance to HANDWEISER and the grenadiers took the lead. The plan was to move along 2 routes thought the wooded areas to take HANDWEISER and
    prepare to assault over the FISCHENDORFER BACH
    The enemy was still in the preparing for their attack, so we where able to take them by surprize. Kocking out one platoon after the other(while they where still on the march)


    We where able to move south without meeting significant resistance


    Only at HANDWEISER itself there was some organized defense. And enemy BMP-2 platoon defended mounted and dissmounted.

    Bravo platoon showed a good Grenadier drill "DRAN-DRAUF-DRÜBER" ;-) Binding the enemy from the front, they flanked them through the wood and attacked their right flnak in a mounted/dissmounted attack.


    After that we became a wee bit diaorganized, which allowed the enemy to get close to a CR2 troop. However Dorchester armour vs RPG-7 3:nill :-D



    With HANDWEISER beeing firmly in our hand. TF-AZUR took a break to rearm/repair and start recon team towards possible crossing point over the FISCHENDORFER BACH IOT start our final assault there.

    Der folgende AAR wurde von Ronin geschrieben, und so auf SimHQ präsentiert.


    302000Zmar12
    UK-armour (a newly formed virtual-tank unit) together with PzBtl-911 did a joint battle on the NTC(NATO-training center)-BERGEN HOHNE.


    Situation and plan:


    ENEMY forces (MechRgt) are attacking east of FALLINGBOSTEL and have broken an Inf company on the german right flank.
    Probale intent is to attack further to the north toward SOLTAU.


    German units are forming TF-AZUR a have a tank sqn(-) attached to them.


    ORBAT, TF-AZUR:
    2 platoons Grenadiers
    1 tank platoon(Leo2A5)
    2 troops Challenger 2
    1 section engineers
    1 section recon
    1 AD-tank
    (10 IFV, 4 Leo2A5, 7 CR2)
    There where 15 players from PzBtl911 and 7 Players from UK armour...so all AFV-manned!!!


    Ah, and yes: as we where the Bde point of main effort...we where supported by 3 batteries of 155mm :-D



    MISSION: TF AZUR is to march west and then Attack south IOT restablish own FEBA (forward edge of the battle area) and take
    STAFFELSBERG and GOLDBOCKENBERG.



    TF-AZUR in its assembly area



    The assembly area on the map



    The planned route, overwatched by the Air-defense tank


    The march to our attack went smoothly. Only our vanguard was engaged by enemy troops(probably an irregular sabotage team), but quickly took them down.



    After reaching the staging ground, we prepared to attack.
    1 hurdle: get across the open ground of Range 20 and 21. We expected enemy combat recon team there.
    Idea was to let the scouts go ahead. Bind the enemy with the grenadiers and tank troops from the north...then flank him
    with the Leo2A5 platoon. Well, this went well:



    Our scouts found the enemy 1st



    And we gave them some arty for good measure ;-)



    ENY recon on the map


    Meanwhile the combat unit reached their assault positions:




    The german tanks reached their BP last, but fired the first shot of the battle, which gutted a poor BRDM



    Further to the north-west the britsh tanks found their foe's and engaged:


    While I was still on my way to get eyes on range 20:


    Right and left of the british tanks, our grenadiers used the cover by the tanks to move forward and engage:


    Their first victim may not look like much, but was indeed the most dangerous foe on that field. An enemy art.-observer:

    Servus,


    so hab mir die Roten Horden mal im Single Player zu Gemüte geführt und siehe da es funzt.
    Es geht auch ohne Muntonner, den hat mir doch so ein Roter einfach weggeballert.
    Einzig bei meinem selbst verordneten Gegenangriff hat die KI versagt, aber die Ausgangsstellungen wurden wieder bezogen.
    Der Gegenangriff Katarina und Dorotea zieht sich ein wenig dahin, wird ein wenig langweilig mit der Zeit, auch wenn natürlich das Bild das hier gestellt wird, sehr stimmig ist.
    Ein KpChef sowie ein VB wären nicht schlecht,


    Hier noch der AAR falls du mal schauen willst, ob alles so gefunzt hat.


    roteflut-v1.1_071112THOR1329.rar


    MkG


    Duke

    It is time.


    A week ago the Warsaw Pact invaded West Germany. They have now advanced some 100 km into West Germany and are threatening a breakthrough south of Hanover. Warsaw Pact forces are now in their exploitation phase, bringing up tank divisions to help maintain the momentum. NATO has scraped together an ad-hoc multinational brigade to help stem the tide in this region. If the Warsaw Pact advance can be stopped in this vital sector, then the rest of their advance will suffer and they will seek an end to the conflict. If NATO fails to stop the Warsaw Pact advance, then the path to Paderborn and Dortmund will be open, and all will be lost.


    This week's Recon Battle: 2100 CST, 11 JUL.
    This week's Main Battle: 2100 CST, 13 JUL.


    Campaign credits/contributors:
    Volcano (Main Battle sce creator; Rules)
    Mogwa (Recon Battle sce creator; Good idea generator)
    Manteuffel (Hannover map)


    Irgendwo hatte Volcano auch was von einem test geschrieben, um zu sehen ob und wie es läuft, finde den Beitrag aber nicht mehr.
    Ansonsten möchtest du bitte eine PN an Gibsonm schicken, ob du am jeweiligen Tag/ Morgen dabei bist, so dass er besser planen kann.
    Wird im Moment viel geschrieben, aber so ist das, die Spannung steigt, Pläne wollen gemacht werden und wie man am Samstag gesehen hat, ist der Levelunterschied manchmal schon ziemlich groß.
    Nichts desto trotz, am Samstag wird die Rote Flut gestoppt.


    MkG


    Duke